Setting up the paid version of aim shaitan.

  • Update date: 23 Sep 2019
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Information about the latest update:

Updated on 09/23/2019:
  • Trial extended.

In order to shoot at a moving enemy in battle, it is necessary to correctly take the firing lead, predicting the location of the target in the next moment. If you can’t learn how to do this in any way, you can use the preemptive shooting cheat called Aimbot Shaitan from ZorroJan.

Please note: an aimbot is a cheat. For its use, players receive a permanent account ban. Use at your own risk - in training, for training, or do not use at all.

Shooting at a moving tank presents a certain difficulty. To hit such a target, you need to take into account the speed of its movement, direction, distance to it and the speed of the projectile of your gun. As the number of fights increases, most players develop the ability to do the right lead and additional help is usually not needed. If, for some reason, it’s easier for you to entrust this task to “electronics”, the game mechanics allow you to use a cheat to automatically pre-empt fire.

Aimbot works like this:

  • You aim the aiming marker at a moving enemy tank
  • The cheat mod takes into account the distance to the target, the speed of your and enemy tanks, the speed of the projectile
  • Aimbot calculates the distance that the enemy will travel during the flight of the projectile
  • The aiming point automatically shifts to account for this distance.

Aimbot does not guarantee 100% hits, since the program's ability to predict human actions is limited, but, in many situations, it will make your shooting more effective.

The trial for the World of tanks 1.6.0.8 WOT patch has been extended.

To learn how to shoot at a moving target, you need to spend more than one battle, and still a lot of factors need to be taken into account in order to hit the tank and not miss a second chance to hit.

If you are a beginner or just can’t hit a moving target, then help you AimBot Shaytan pre-firing cheat from Zorrojan.

In order to hit a moving tank, you need to fight more than one battle and know well the speed capabilities of the tank you will fire at, and don't forget about the speed of the projectile and the distance it needs to fly to the target.

In general, experienced players are quite successful at shooting at moving targets, but still, if you want to hit for sure, then the Shaitan scope will help you.

The principle of operation of Aimbot from Zorrojan:

  1. You aimed at the target and auto-aimed it
  2. The mod calculates the distance to the target, takes into account the speed of the enemy, as well as the flight time of the projectile
  3. The cheat calculates the point of a possible meeting of the projectile and the tank
  4. Translates to lead, taking into account all calculations

And yet, there is always a chance to miss because the movement of the enemy tank is difficult to calculate 100%.

Customization:

Settings file - World_of_Tanks\res_mods\GameVersion\scripts\client\mods\ZJ_Mods\xml\ZJ_AimBotShaytan.xml.

In it, you can make additional settings for the sensitivity and lead of the sight.

Frequently Asked Questions about setting up Shaitan:

QUESTION: What to do if the lead does not hit?
ANSWER: Choose the option that suits you AimOffsetFar- by increasing it, the lead will move forward, and by decreasing it, the lead will lag behind.

QUESTION: Interactive configuration file, what is it? And how does it work?

ANSWER: An interactive file allows you not to reload the client, changes take effect immediately after you save the file. In addition, there is an auto-update function using the keys. CTRL + toggleKey

QUESTION: How is armor penetration calculated?

ANSWER: Let's understand some concepts. Normal is perpendicular to the armor. The ricochet angle is calculated from the normal to the armor. Accordingly, the larger this angle, the higher the probability of rebound. At an angle of 70 - 90 degrees, the rebound is 100%, with the exception of land mines. In the game, the so-called normalization angle (the angle of the projectile turning when entering the armor) varies from 4 to 5. If the projectile has a caliber 3 times more than the armor, then it is indicated by "*" (asterisk), which guarantees you penetration from almost any angle .

QUESTION: How does x-ray capture work?

ANSWER: From the name itself it follows that X-ray capture is the capture of a target even through an obstacle, which cannot be done with a regular game capture of a target. This capture, in accordance with the viewing angle, selects targets and captures the nearest one. Options can be configured − capture_ray. It is recommended to use this capture with a contour, which can be found in the ZorroJan mod - "" ContourLook.

QUESTION: What is autoBot?

ANSWER: AutoBot is a system that allows you to determine the weak points in the armor, including its invisible part behind the obstacle, and which automatically works for the selected target. Based on the settings, it can work on the move and on moving targets. The system determines the possibility of an attack, and when the point is found and the convergence is within acceptable limits (the parameters shootDispression, autoShooting) fires a shot. Automatic shot, if necessary, is turned off right on the go with the key for switching between modes ( KEY_NUMPAD9 default). Besides, autoBot will not work if you hold down the function key ( SPACE default)

QUESTION: How does autoshot work? (disabled in trial)

ANSWER: How autoshot works depends on several factors:
1. The AutoBot detects a weak spot in the armor and sends a signal to your gun to the aiming point. It is worth noting that auto-shot also works in pre-emptive mode (starting from version 064, auto-shot is possible without turning on the autoBot system).
2. Next, the selected point is checked for obstacles, and if there is an object that cannot be shot through, the automatic shot will be canceled.
3. If no unacceptable interference is found in the crosshairs, then AutoBot checks the convergence, calculating it based on the entered parameters of the allowable increase shootDispersion from the maximum possible information, also taking into account the distance to the enemy autoBotDistanceMax. Accordingly, the greater the distance to the enemy object, the more accurate the convergence should be.
4. Next, the accuracy of the coincidence of the line of direction of the gun and the aiming point is checked, taking into account the lead for a moving target (sensitivity dirSynchro).
It is worth noting that starting from version 050, the AutoBot can also cope with moving targets; since version 052, points are even recalculated taking into account changes in the position of the gun turret and target hull in real time.
5. If all conditions are met, an auto-shot is made.

QUESTION: How is the target locked at a given point?

ANSWER: Capturing is done by holding down the capture key ( PKM). The time of its operation by holding the corresponding keyboard button is configured in the configuration file - indicator captureTimeHalt, or by pressing the RMB with the spacebar (default function key).

QUESTION: How is it possible to track a missing target?

ANSWER: It is carried out taking into account the estimated coordinates of the enemy object, its latest movement parameters - speed and direction. Tracking time is configured in the configuration file - indicator timeOut. When you hold down the spacebar (function key), surveillance will continue until the key is released.

QUESTION: Function key and its functions?

ANSWER: According to the default settings, this is " space". If necessary, you can replace it with another key that is convenient for you. A space can perform several functions depending on the situation. It is worth remembering that the function key works only when pressed, when it is released, the function stops working.

Now for what she can do:
1. Without target acquisition, the key turns on the lead marker, i.e. without auto-targeting, you can see the place where you need to bring the gun.
2. Adjusting the height of the captured point with the mouse wheel. Depending on the selected functions, these can be fixed points: NLD, hull, tower, or if the distance in the parameter allows chassisDist- capturing the rink.
3. Disable preemption when capturing.
4. Disabling AutoBot and autoshot during normal target acquisition.
5. Capturing a point on the armor without holding RMB.
6. Disabling the fire control system (just in case).
7. From version 067, when the target is reset and the function key is pressed, the camera is forced to return to the aiming point, which prevents the gun from spreading.
8. For art mode. By holding the RMB you can look around, by releasing the RMB you are forced to return to the aiming point, if the function key is pressed, the camera is not transferred.
In general, this button has those functions that sometimes I would like to activate, so to speak, intuitively. As needed, this key will have additional functions. The main task here is to reduce the use of some additional buttons.
QUESTION: dirSynchro - what is it? And how is the gun synchronization system set up?
ANSWER: Starting from version 072, 2 types of modes have appeared in the mod, to turn them on, use the F11 and F12 buttons.
F11 activates the so-called "hard" mode, which is used in strictly defined situations; it cannot be reset.
F12 starts the mode, which can be configured in the configuration file.
Both of these modes affect the AutoBot system.

The given keys F11 and F12 switch the modes corresponding to them in order of priority, cyclically.
When you hold down the F11 (or F12) key and the spacebar (functional button), Default is enabled (switching to the main parameters set by default in the configuration file).
When you hold down the CTRL and F11 (or F12) keys, the modes will switch in the reverse order (so as not to scroll through them in a circle).


Aimbot Shaitan from Zorrojan - gives a tangible advantage in battle over the enemy, so the developers consider it prohibited and you can get a ban for its use.

Updates:

20.05.2016:

Trial released before 06/01/2016 for WOT 0.9.14.1

11.04.2016:

Released Trial before 04/21/2016 for WOT 0.9.15

01.04.2016:

Released Trial before 04/10/2016 for WOT 0.9.15

21.03.2016:

Released Trial before 04/01/2016 for WOT 0.9.15

01.03.2016:

Deadline extended.

08.02.2016:

Deadline extended.

29.01.2016:

17.01.2016:

Fixed crosshair sticking and inability to reset with the right mouse button.
Added version without binding to id.

15.12.2015:

Tested for World of tanks 0.9.17 WOT client

17.11.2015:

Updated to build 064 for patch 0.9.12.

07.10.2015:

Updated to build 061 before 11/01/2015 under patch 0.9.10.

30.09.2015:

Updated to build 060 before 11/01/2015 under patch 0.9.10.

04.09.2015

Updated to build 059 for patch 0.9.10.

01.09.2015

Updated to build 058 for patch 0.9.10.

  • Autoshot for all modes. The gun synchronization mechanism has been redesigned. The mechanism for selecting vulnerable points has been redesigned.
  • Reworked armor calculation mechanism (taking into account the mechanics of ricochets, the rules of 3 calibers and normalization angles, taking into account the type of ammunition)
  • A system for assessing the need for aiming has been introduced (disabling AutoBot for tanks with a large supply of armor penetration)
  • Disable the retarder when locking on a target if the target is in motion.
  • Changes in the anticipation algorithm.
  • Interactive configurator.

31.07.2015 up to version build 051 under patch 0.9.9.
- Adding an offset for the aiming point for artillery, changing the principle of adjusting offsets.
- Added lead deceleration (to compensate for jitter at long distances).
— Introduced a ban on shooting at corpses and allies in autoshot mode.
- Changed the algorithm for calculating aiming depending on the distance to the target - for auto-shot.
- Improved gun synchronization sensitivity control.
- Relevant changes in the configuration file.

23.07.2015 updated to version build 050 under patch 0.9.9.
— (fix) Fixed a bug in some cases causing the client to freeze when trying to aim behind destructible obstacles.
— (fix) Correction of capturing a point, binding a point to armor. Correction of incorrect capture of the point of close targets when the scope ran into the sky.
— (fix) Correction of a shot at a corpse, while holding LMB and in SKVO.
- Significant changes in the AutoBot behavior algorithm. Binding the coordinates of hit points to the target. AutoBot on the go, AutoBot preemption.

Installing aimbot Shaitan from Zorrojan:

  1. Download and unzip the archive
  2. Move the scripts folder to World_of_Tanks\res_mods\1.X.X.X

To install the config, you need to copy the ZJ_AimBotShaytan.xml file to the World_Of_Tanks\res_mods\1.х.х.х\scripts\client\gui\mods\ZJ_Mods\xml folder (х.х.х is the current patch number) and confirm the file replacement.

The goal of the Shaitan aimbot is to make projectiles in autoaim more likely to hit a moving enemy.

Review

You have probably noticed that the standard auto-aim activated with the RMB is not capable of shooting at moving targets at all. All this is due to the fact that the sight looks at one point and does not calculate the lead necessary for a successful hit. But after installing Shaitan, everything will change, and shooting will be much more efficient, because the mod takes into account many parameters, for example, the distance to the enemy tank and its current speed. Thanks to this, almost no enemy will leave you without proper punishment.

Another advantage is that if the target has left the light, the auto-aim will still work, focusing on the last vector of movement of the equipment, that is, even a blind shot can be successful. There is also an indication of a shot, in the screenshot below you can see a red arrow, which means that there is some kind of obstacle in the way of the projectile, in this case it is a rock. In addition to the indication of the shot, you can also see the distance to the target.

This is far from the only automatic sight, you may prefer another option, for example, the famous mod, which has long been recognized among tankers.

The list includes any changes to how auto-aim works, so use Shaitan carefully, as there is a risk of getting banned from Wargaming.

Advanced users can customize the sight to their taste, for this, open the file called ZJ_AimBotShaytan.xml with Notepad ++, in which you can change about 15 different settings.

Installation

  • Just below, download the archive with the mod, inside there will be one folder, which you need to copy to World_of_Tanksres_mods [current patch version].

What is aimbot shaitan for? You ask, and even where to download it, and we will answer, it is needed in order to fire at moving enemy you need to take the fire lead, as well as predict the place where the tank will be in the next moment, and you can download it from the link below at the end of this article. If this doesn’t work at all, then a cheat will come to the rescue to prevent shooting, which is called Aimbot Shaitan. It also allows you to capture the target through various obstacles.

Automatic targeting of an enemy tank allows you to hit its most vulnerable parts of the tank and at the same time take into account the effectiveness of the armor. Before using it, you need to note that this is a cheat, and for its use in the game they can be blocked. It can be used as training to practice fire on a moving enemy.

In order to fire at the tank on the move, special skills are needed. In order for a projectile to hit effectively, several factors must be taken into account - the speed at which the enemy tank is moving, the distance to the target, and at what speed the projectile flies. When the player's number of battles grows, then the use of this cheat as an assistant is not required.

  • This sight is configured in the file (pictures are clickable)
  • res_mods\0 .9 .x \scripts\client\mods\ZJ_Mods\xml\ZJ_AimBotShaytan.xml
  • The cheat works according to the following parameters:

  1. To shoot, you need to point the aiming marker at the tank of a moving enemy

The cheat automatically measures the speed of the tank, the distance to the target and the speed of the projectile, and fires a shot.

See the picture below for the most frequently asked questions from users with answers.

Among the features of aimbot shaitan are:

  1. Tracking the dynamics of the target
  2. Automatic shot
  3. Stabilization system
  4. Ability to lock onto a target behind obstacles
  5. Targeting the most vulnerable points of the enemy tank

To configure the cheat, you will have 15 different options available. Any player who has a cheat can customize it to suit their play style.